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Balancing Challenge: Difficulty Curves & Progression Design
Balancing Challenge focuses on how to build progression curves that match player growth and avoid frustration. Topics include level pacing, onboarding design, difficulty scaling, and user adaptability. Includes simulation activities and pacing chart templates. Students will analyze both narrative games and twitch-based genres. Real-world examples and breakdowns from AAA and indie titles provide context. Learners […]
Description
Balancing Challenge focuses on how to build progression curves that match player growth and avoid frustration. Topics include level pacing, onboarding design, difficulty scaling, and user adaptability. Includes simulation activities and pacing chart templates. Students will analyze both narrative games and twitch-based genres. Real-world examples and breakdowns from AAA and indie titles provide context. Learners will also create a mini-level series using adjustable challenge variables. Emphasis is on accessibility and player psychology. Includes gamified testing tasks and downloadable UX templates. Best for designers building structured experiences.
Digital Course
9 days
Difficulty balancing, onboarding curves, progression mapping
Level designers seeking pacing and player progression tools
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