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Level Up Thinking: Interactive Systems in Games
Level Up Thinking dives into the importance of interactive systems and their influence on meaningful gameplay. This training explores the concept of emergent behavior, sandbox dynamics, and player agency within systems. Participants engage in diagram-based learning, flow mapping, and scenario testing. By analyzing well-known titles and building mock systems, learners understand cause-effect loops and systemic […]
Description
Level Up Thinking dives into the importance of interactive systems and their influence on meaningful gameplay. This training explores the concept of emergent behavior, sandbox dynamics, and player agency within systems. Participants engage in diagram-based learning, flow mapping, and scenario testing. By analyzing well-known titles and building mock systems, learners understand cause-effect loops and systemic depth. Includes a downloadable workbook with exercises and terminology guides. Ideal for solo designers or those working in small teams. Builds foundational knowledge for sandbox or simulation-style games. Practical and theory-based with balanced pacing.
Digital Course
10 days
System design, player agency, interaction mapping, emergent behavior
Indie developers learning system-based game structures
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